On July the 18th of 2013 Halo Spartan Assault was released for Windows 8 and Windows phone 8. I was employed as an Environment Artist for this title, creating models and textures for the level geometry and props. I also did the lighting for some levels and picked up several small polish tasks.
In August 29 2013 Microsoft announced operation Hydra, containing 5 extra DLC levels. The game got released for Xbox 360 and Xbox One in December that year.