RON KAMPHUIS
Environment Artist - Level Designer

HALO SPARTAN STRIKE
Commercial Project
On April the 16th of 2015 Halo Spartan Strike was released for iOS, Windows, and Windows phone. Just like its prequel Halo Spartan Strike, I worked as an Environment Artist for this title, creating models and textures for the level geometry and props. I also did the lighting for some levels and picked up several small polish tasks.